Mercury
LEVEL 6: Mercury Solar Lab
Game Info Basics Walkthrough Robots Weapons Game Info Game Info

DIFFICULTY:  Moderate

MAIN THREATS:  The VD's definitely; the SUH's and MDH's too, and that awful Yellow Access area.

ROBOTS:  C1D C2D SMH MDH SUH ML SP BSP VD


Under constructionThings are getting harder now.  The Vulcan Driller is a foe to be reckoned with, and this mine is crawling with them and your other new adversary, the Spider.

Robot Maker #1:

C1D

Trigger:  Entering the upper deck of the first room

Robot Maker #2:

C1D

Trigger:  Entering the upper deck of the first room


SECRET PASSAGES

  1. In the wall at the beginning of the passage off to the right from the start; contains a SB, a pack of Homing Missiles, and a Laser Cannon.
  2. In the left wall of the room up the short slope just after the robot-makers; has a Spreadfire Cannon.
  3. In the left wall of the room with the grate looking into the Hostage room; leads to the door to that area.
  4. In the floor at the far end of the Yellow Access area; contains 2 packs of Proximity Bombs, 2 SB's, 3 EB's, and a Cloaking Device.
  5. In the back wall of the above passage; has an Extra Life.

TRIGGERED PASSAGES

  1. In the floor just inside the Yellow Door, triggered by passing over the the lava pit; contains an Invulnerability.
  2. In the left near corner of the same room, triggered by same; has one VD.
  3. In the left-hand wall of the same room, triggered by same; has a VD, 2 C1D's, and a SB.
  4. In the left far corner of the same room, triggered by same; has one VD.
  5. In the right near corner of the same room, triggered by same; has one VD.
  6. In the right-hand wall of the same room, triggered by same; has a VD, 2 C1D's, and a SB.
  7. In the right far corner of the same room, triggered by same; has one VD.
  8. EXIT: In the far wall in the first room of the Red Access area.